
Launched in April 2020, an online game created by ABCOnlus traces the legend of the Holy Grail across Italy by connecting real historical locations linked by the history of Templars and Crusaders. The game draws inspiration from the 1989 Steven Spielberg film that served as the third episode in the Indiana Jones tetralogy.
How the Game Works
The game functions as a virtual journey through Italy, presenting clues that blend documented historical facts with local legends and traditions. Players encounter real events that occurred in history alongside folklore gathered from online sources about local customs. Each location is connected by a common thread related to Templar and Crusader heritage. The game includes links to external sources for those wishing to research the factual basis of individual clues.
Cultural Heritage as Educational Tool
The initiative is designed to engage the public while promoting awareness of the cultural heritage surrounding them. By combining entertainment with historical research, the game creates an interactive method for exploring significant Italian sites and their connections to medieval religious and military movements.
Frequently asked questions
What inspired the game’s concept?
The game was inspired by the 1989 Steven Spielberg Indiana Jones film, the third episode of the Indiana Jones tetralogy, adapted into an original narrative created by ABCOnlus.
Are the clues in the game historically accurate?
The clues combine real historical events that occurred in Italy with legends collected from online sources about local traditions, and external links are provided for players to verify the factual information.
What is the game’s primary purpose?
The game aims to engage the public and promote awareness of Italian cultural heritage by connecting real historical sites through the shared history of Templars and Crusaders.

